Welcome!

Hi all,
I wonder how you got here, but I'm glad you are.
Basically on this blog I will publish a bunch of pixels that generally speaking will form an image.

I am not an artist, not at all.


In my profession (which is more tech/geek/nerd oriented) I deal with a lot of art though, so I decided
to put here some stuff I do in the spare time trying to mimic the true artists I work with.

Gabriele

Tuesday, May 1, 2012

Lucy and a very nice pose

This week we sculpted a lady again.
I really loved sculpting this pose, both delicate and hard to shape as well.

Monday, April 23, 2012

sculpting masses and sticks

The third class was focused on sculpting fat masses.
Here we go.
I really enjoyed the process and I start feeling more confortable with zBrush :)

Cheers!


Wednesday, April 18, 2012

how not to sculpt a human torso.....

Hello again...
this is my second attempt to sculpt a human being actually standing in front of me. Is time for some male nudity yay!!! No wait...
Not really happy with the result this time......anyway:

Tuesday, March 27, 2012

fast Gesture Sculpting (noob edition)

Thanks to Christian Bull, a collegue of mine, I was able to attend an awesome class of digital sculpting with a live model.
This is the result of my first attempt.
It cannot be compared to the awesome results of the other artists.. but still is a beginning :P


Thursday, December 22, 2011

axes are for real men! *not the actual perfume

Hooray I'm on holiday! So it's time to do some CG....   -___-"
Taking my previous sketch as a reference point I started modelling and texturing Mirko's warAxe.
It took me an entire day for both. (I think I need some food right now)

For texturing I've used (actually learned) the awesome MARI 3d Painting package. (from The Foundry)
Is absolutely brilliant!
I know I changed a little bit the design but lately I've been inspired so much by Skyrim!!

Cheers!


Thursday, September 29, 2011

dynaMan! First Pass

In order to continue my journey through the human anatomy...I tried to sculpt from scratch and without any references a human torso.
The cool thing about this is that I also used the super new feature of zbrush: dynaMesh!

Visit www.pixologic.com for more infos on dynaMesh.

Anyway....here is after 1h of dynaMesh *still w.i.p. :


Wednesday, September 14, 2011

Some old stuff I modeled aaaages ago!

This evening I had to connect a really old usb thingy since I was looking for something and I found some really old folders containing some really old 3D model I did in the past. So well I decided to put them here.....ya know...just for the records!
Did I mention it's really old stuff?
I must say that most of the design here is not mine. I am only responsible for the modelling/texturing bit.

Maicolo's design by Maicol&Mirko
The RadishNinja's design by Giada Mancini
Macaco's design by Diavu'
DeadMan's  design by Francesca Ghermandi
Popy Duck's design by Alessandro Staffa
Bender design by...well I hope you know it.
The rest of it are by me.